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www.blender.nl this document is online at http://www.blender.nl/showitem.php?id=47 |
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Introduction |
Saving stills and animations in Blender is essential to showcase your work. Since a lot of questions are asked about this I've prepared this little mini-tutorial on how to save your work.
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![]() The size buttons |
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![]() The filetype buttons |
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![]() The file window |
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Saving animations |
First we'll animate the sphere, so we'll have an animation to save. At frame 1 select the sphere, move it a little to the left of the camera view and insert a location key with ![]() ![]() ![]() ![]() ![]() |
Before we press 'Anim' to render the animation we need to make a few preparations. Set 'Sta:' to 1 and 'End:' to 51. Set the filetype again. Set it to 'AVI Raw' or 'AVI jpg' to create an animation in a single file or select 'Targa' or 'JPEG' to save all the frames as separate images. Also make sure the button labeled 'Extensions' is set and don't forget to set the resolution (usually animations need to have a lower resolution than stills!).
Note: you need the Motion Jpeg codec to view AVI jpg files. Get it from here. |
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![]() The animation's directory & name |
For example: enter 'C:BlenderMyAnim' to save the animation as '0001_0051.avi' in C:BlenderMyAnim. Enter 'C:BlenderMyAnim' (without the last '') to save the animation as 'MyAnim0001_0051.avi' in C:Blender.
The last thing to check is that there are no spaces in the Pics textbutton. If there are spaces Blender will generate an error: 'ERROR: Open Movie' and your animation will not be saved. Blender will also generate this error if the specified path doesn't exist. |
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Done! |
Well, that concludes my mini-tutorial. I hope this has cleared up any problems you might have had concerning the saving of stills and animations, but if there are any questions or comments please send an e-mail to support@blender.nl.
Happy blending and now that you know how to save your work feel free to show us what you've made! Zycho |