|Blender Documentation Volume II - Reference Guide: Last modified July 08 2004 S68|
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Relevant to Blender 2.33
CKEY. Set the selected curves to cyclic or turn cyclic off. An individual curve is selected if at least one of the vertices is selected.
EKEY. Extrude Curve. A vertex is added to the selected end of the curves. Grab mode is started immediately after this command is executed.
FKEY. Add segment. A segment is added between two selected vertices at the end of two curves. These two curves are combined into one curve.
HKEY. Toggle Handle align/free. Toggles the selected Bezier handles between free or aligned.
SHIFT-H. Set Handle auto. The selected Bezier handles are converted to auto type.
CTRL-H. Calculate Handles. The selected Bezier curves are calculated and all handles are assigned a type.
LKEY. Select Linked. If you start with an non-selected vertex near the mouse cursor, this vertex is selected together with all the vertices of the same curve.
SHIFT-L. Deselect Linked. If you start with a selected vertex, it is deselected together with all the vertices of the same curve.
MKEY. Mirror. Mirror selected control points exactly as for vertices in a Mesh.
TKEY. Tilt mode. Specify an extra axis rotation, i.e. the tilt, for each vertex in a 3D curve.
ALT-T. Clear Tilt. Set all axis rotations of the selected vertices to zero.
VKEY. Vector Handle. The selected Bezier handles are converted to vector type.
WKEY. The special menu for curves appears:
Subdivide. Subdivide the selected vertices.
Switch direction. The direction of the selected curves is reversed. This is mainly for Curves that are used as paths!
XKEY. Erase Selected. A PopupMenu offers the following options:
Selected: all selected vertices are deleted.
Segment: a curve segment is deleted. This only works for single segments. Curves can be split in two using this option. Or use this option to specify the cyclic position within a cyclic curve.
All: delete everything.