[WML-Source: SoundWindow.wml][TOC][Part00]

[chapter]

[section]The SoundWindow

  [images/SoundWindow.tga]

The SoundWindow is currently only useful for the realtime part of Blender, which is not covered by this manual.

It is used to load and visualize sounds. You can grab and zoom the window like every other window in Blender.

  [images/SoundWindowHeader.tga]

[subsection]SoundHeader

  [images/SoundWindowHeaderStdIcons.tga]

[point]WindowType (IconMenu)

As with every window header, the first button allows you to set the type of window.

[point]Full Window (IconTog)

Maximise the window, or return to the previous window display size; return to the previous screen setting. Hotkey: (ALT-)CTRL+UPARROW

[point]Home (IconBut)

All visible Sequences are completely displayed, centered in the window. Hotkey: HOMEKEY.

[point]SoundBrowse (MenuButton)

  [images/SoundWindowHeaderBrowse.tga]

[point]InfoText

  [images/SoundWindowHeaderInfoText.tga]


-cw- Last modified: Tue Oct 24 14:16:38 CEST 2000