There are three kind of effects which can be linked to an Object working during animations.
Effects are added by selecting the object, switching to the "Animation Buttons" (F7 or ) and by pressing the "New Effects" button of Fig. Figure 1.
The "Delete" button removes the effect, while the drop down list which appears on the left once an effect is added (Fig. Figure 2 in the Section called Build Effect) select the type of effect.
More effects can be linked to a single mesh, a row of small buttons, one for each effect, is created beneath the "New Effect" button, allowing to switch from one to another to change settings.
The three effects are "Build", "Particles" and "Wave", the second being the most versatile. The following sections will describe in detail each of them.