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SCA_ILogicBrick.SCA_ILogicBrick --+ | SCA_IActuator.SCA_IActuator --+ | KX_ParentActuator
The parent actuator can set or remove an objects parent object.
Instance Methods | |||
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string, KX_GameObject or None if no object is set |
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integer |
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KX_GameObject |
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Instance Variables | |
int |
executePriority This determines the order controllers are evaluated, and actuators are activated (lower priority is executed first). (Inherited from SCA_ILogicBrick.SCA_ILogicBrick) |
KX_GameObject or None |
object the object this actuator sets the parent too. |
KX_GameObject or None in exceptional cases. |
owner The game object this logic brick is attached to (read only). (Inherited from SCA_ILogicBrick.SCA_ILogicBrick) |
Method Details |
DEPRECATED: Use the object property. Sets the object to set as parent. Object can be either a KX_GameObject or the name of the object.
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DEPRECATED: Use the object property. Returns the name of the object to change to.
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Generated by Epydoc 3.0 on Fri Apr 24 17:51:19 2009 | http://epydoc.sourceforge.net |